[UI] HUD, menus & 2D minimap #21

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opened 2026-08-25 09:52:22 +00:00 by epistemophiliac · 0 comments

Goal: Crisp 2D interface layer over the 3D world.

Acceptance:

  • HUD: health/mana bars, stamina, hotbar, buff/debuff icons, gold counter
  • Minimap (2D top-down): reveal-as-you-explore, enemy pings, exit marker
  • Pause menu: resume, options, quit-to-menu, abandon-run warning
  • Death screen + stats + meta-progression teaser
  • Options: graphics, audio, keybindings, accessibility
**Goal:** Crisp 2D interface layer over the 3D world. **Acceptance:** - [ ] HUD: health/mana bars, stamina, hotbar, buff/debuff icons, gold counter - [ ] Minimap (2D top-down): reveal-as-you-explore, enemy pings, exit marker - [ ] Pause menu: resume, options, quit-to-menu, abandon-run warning - [ ] Death screen + stats + meta-progression teaser - [ ] Options: graphics, audio, keybindings, accessibility
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epistemophiliac/roguelite#21
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