[Run] Floor progression & win/lose loop #20

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opened 2026-08-25 09:52:20 +00:00 by epistemophiliac · 1 comment

Goal: The meta-layer tying floors into a roguelite run.

Acceptance:

  • Floor transitions: elevator/stairs, difficulty ramp, mini-boss every N floors
  • Boss floors with unique mechanics + reward
  • Death = run end → meta-progression screen (currency, unlocks)
  • Victory condition (final boss) → credits + continue option
  • Run stats summary: kills, time, floors, items, gold
**Goal:** The meta-layer tying floors into a roguelite run. **Acceptance:** - [ ] Floor transitions: elevator/stairs, difficulty ramp, mini-boss every N floors - [ ] Boss floors with unique mechanics + reward - [ ] Death = run end → meta-progression screen (currency, unlocks) - [ ] Victory condition (final boss) → credits + continue option - [ ] Run stats summary: kills, time, floors, items, gold
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Does not fit scope

Does not fit scope
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epistemophiliac/roguelite#20
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