[Items] Inventory, equipment & drops #19

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opened 2026-08-25 09:52:19 +00:00 by epistemophiliac · 0 comments

Goal: Loot that drives the run loop — find, equip, combine, grow.

Acceptance:

  • Item resources: weapon, armor, consumable, trinket
  • Equipment slots with stat modifiers applied on equip
  • Inventory grid with drag, drop, sort, stash
  • Weighted drop tables per floor difficulty
  • Rarity tiers with visual language
  • Integration with existing Game.gd save/load
**Goal:** Loot that drives the run loop — find, equip, combine, grow. **Acceptance:** - [ ] Item resources: weapon, armor, consumable, trinket - [ ] Equipment slots with stat modifiers applied on equip - [ ] Inventory grid with drag, drop, sort, stash - [ ] Weighted drop tables per floor difficulty - [ ] Rarity tiers with visual language - [ ] Integration with existing Game.gd save/load
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epistemophiliac/roguelite#19
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