[Combat] Melee + ranged attack system #17

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opened 2026-08-25 09:52:16 +00:00 by epistemophiliac · 0 comments

Goal: Satisfying hit-first combat with telegraph, impact, and reaction.

Acceptance:

  • Melee: combo chains, active frames, hitbox/sphere overlap
  • Ranged: projectile arc/travel, ammo, reload
  • Damage pipeline: ATK, DEF, crit, elemental, resist — pure Roguelite.gd functions
  • Hit feedback: flash, freeze-frame, knockback, sfx hook
  • Enemy hit reaction states (stagger, block, dodge)
**Goal:** Satisfying hit-first combat with telegraph, impact, and reaction. **Acceptance:** - [ ] Melee: combo chains, active frames, hitbox/sphere overlap - [ ] Ranged: projectile arc/travel, ammo, reload - [ ] Damage pipeline: ATK, DEF, crit, elemental, resist — pure Roguelite.gd functions - [ ] Hit feedback: flash, freeze-frame, knockback, sfx hook - [ ] Enemy hit reaction states (stagger, block, dodge)
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epistemophiliac/roguelite#17
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