fabric-samples/asset-transfer-events/chaincode-go/chaincode/smartcontract.go
Mark S. Lewis 66c9992bf3 Add Go chaincode for asset-transfer-events
Signed-off-by: Mark S. Lewis <Mark.S.Lewis@outlook.com>
2024-04-03 13:47:31 -04:00

134 lines
3.6 KiB
Go

package chaincode
import (
"encoding/json"
"fmt"
"github.com/hyperledger/fabric-contract-api-go/contractapi"
)
// SmartContract provides functions for managing an Asset
type SmartContract struct {
contractapi.Contract
}
// Asset describes basic details of what makes up a simple asset
// Insert struct field in alphabetic order => to achieve determinism across languages
// golang keeps the order when marshal to json but doesn't order automatically
type Asset struct {
AppraisedValue int `json:"AppraisedValue"`
Color string `json:"Color"`
ID string `json:"ID"`
Owner string `json:"Owner"`
Size int `json:"Size"`
}
// CreateAsset issues a new asset to the world state with given details.
func (s *SmartContract) CreateAsset(ctx contractapi.TransactionContextInterface, id string, color string, size int, owner string, appraisedValue int) error {
existing, err := s.readState(ctx, id)
if err == nil && existing != nil {
return fmt.Errorf("the asset %s already exists", id)
}
asset := Asset{
ID: id,
Color: color,
Size: size,
Owner: owner,
AppraisedValue: appraisedValue,
}
assetJSON, err := json.Marshal(asset)
if err != nil {
return err
}
ctx.GetStub().SetEvent("CreateAsset", assetJSON)
return ctx.GetStub().PutState(id, assetJSON)
}
func (s *SmartContract) readState(ctx contractapi.TransactionContextInterface, id string) ([]byte, error) {
assetJSON, err := ctx.GetStub().GetState(id)
if err != nil {
return nil, fmt.Errorf("failed to read from world state: %w", err)
}
if assetJSON == nil {
return nil, fmt.Errorf("the asset %s does not exist", id)
}
return assetJSON, nil
}
// ReadAsset returns the asset stored in the world state with given id.
func (s *SmartContract) ReadAsset(ctx contractapi.TransactionContextInterface, id string) (*Asset, error) {
assetJSON, err := s.readState(ctx, id)
if err != nil {
return nil, err
}
var asset Asset
err = json.Unmarshal(assetJSON, &asset)
if err != nil {
return nil, err
}
return &asset, nil
}
// UpdateAsset updates an existing asset in the world state with provided parameters.
func (s *SmartContract) UpdateAsset(ctx contractapi.TransactionContextInterface, id string, color string, size int, owner string, appraisedValue int) error {
_, err := s.readState(ctx, id)
if err != nil {
return err
}
// overwriting original asset with new asset
asset := Asset{
ID: id,
Color: color,
Size: size,
Owner: owner,
AppraisedValue: appraisedValue,
}
assetJSON, err := json.Marshal(asset)
if err != nil {
return err
}
ctx.GetStub().SetEvent("UpdateAsset", assetJSON)
return ctx.GetStub().PutState(id, assetJSON)
}
// DeleteAsset deletes an given asset from the world state.
func (s *SmartContract) DeleteAsset(ctx contractapi.TransactionContextInterface, id string) error {
assetJSON, err := s.readState(ctx, id)
if err != nil {
return err
}
ctx.GetStub().SetEvent("DeleteAsset", assetJSON)
return ctx.GetStub().DelState(id)
}
// TransferAsset updates the owner field of asset with given id in world state, and returns the old owner.
func (s *SmartContract) TransferAsset(ctx contractapi.TransactionContextInterface, id string, newOwner string) (string, error) {
asset, err := s.ReadAsset(ctx, id)
if err != nil {
return "", err
}
oldOwner := asset.Owner
asset.Owner = newOwner
assetJSON, err := json.Marshal(asset)
if err != nil {
return "", err
}
ctx.GetStub().SetEvent("TransferAsset", assetJSON)
err = ctx.GetStub().PutState(id, assetJSON)
if err != nil {
return "", err
}
return oldOwner, nil
}