package chaincode import ( "encoding/json" "fmt" "github.com/hyperledger/fabric-contract-api-go/contractapi" ) // SmartContract provides functions for managing an Asset type SmartContract struct { contractapi.Contract } // Asset describes basic details of what makes up a simple asset type Asset struct { ID string `json:"ID"` Color string `json:"color"` Size int `json:"size"` Owner string `json:"owner"` AppraisedValue int `json:"appraisedValue"` } // InitLedger adds a base set of assets to the ledger func (s *SmartContract) InitLedger(ctx contractapi.TransactionContextInterface) error { assets := []Asset{ {ID: "asset1", Color: "blue", Size: 5, Owner: "Tomoko", AppraisedValue: 300}, {ID: "asset2", Color: "red", Size: 5, Owner: "Brad", AppraisedValue: 400}, {ID: "asset3", Color: "green", Size: 10, Owner: "Jin Soo", AppraisedValue: 500}, {ID: "asset4", Color: "yellow", Size: 10, Owner: "Max", AppraisedValue: 600}, {ID: "asset5", Color: "black", Size: 15, Owner: "Adriana", AppraisedValue: 700}, {ID: "asset6", Color: "white", Size: 15, Owner: "Michel", AppraisedValue: 800}, } for _, asset := range assets { assetJSON, err := json.Marshal(asset) if err != nil { return err } err = ctx.GetStub().PutState(asset.ID, assetJSON) if err != nil { return fmt.Errorf("failed to put to world state. %v", err) } } return nil } // CreateAsset issues a new asset to the world state with given details. func (s *SmartContract) CreateAsset(ctx contractapi.TransactionContextInterface, id string, color string, size int, owner string, appraisedValue int) error { exists, err := s.AssetExists(ctx, id) if err != nil { return err } if exists { return fmt.Errorf("the asset %s already exists", id) } asset := Asset{ ID: id, Color: color, Size: size, Owner: owner, AppraisedValue: appraisedValue, } assetJSON, err := json.Marshal(asset) if err != nil { return err } return ctx.GetStub().PutState(id, assetJSON) } // ReadAsset returns the asset stored in the world state with given id. func (s *SmartContract) ReadAsset(ctx contractapi.TransactionContextInterface, id string) (*Asset, error) { assetJSON, err := ctx.GetStub().GetState(id) if err != nil { return nil, fmt.Errorf("failed to read from world state: %v", err) } if assetJSON == nil { return nil, fmt.Errorf("the asset %s does not exist", id) } var asset Asset err = json.Unmarshal(assetJSON, &asset) if err != nil { return nil, err } return &asset, nil } // UpdateAsset updates an existing asset in the world state with provided parameters. func (s *SmartContract) UpdateAsset(ctx contractapi.TransactionContextInterface, id string, color string, size int, owner string, appraisedValue int) error { exists, err := s.AssetExists(ctx, id) if err != nil { return err } if !exists { return fmt.Errorf("the asset %s does not exist", id) } // overwriting original asset with new asset asset := Asset{ ID: id, Color: color, Size: size, Owner: owner, AppraisedValue: appraisedValue, } assetJSON, err := json.Marshal(asset) if err != nil { return err } return ctx.GetStub().PutState(id, assetJSON) } // DeleteAsset deletes an given asset from the world state. func (s *SmartContract) DeleteAsset(ctx contractapi.TransactionContextInterface, id string) error { exists, err := s.AssetExists(ctx, id) if err != nil { return err } if !exists { return fmt.Errorf("the asset %s does not exist", id) } return ctx.GetStub().DelState(id) } // AssetExists returns true when asset with given ID exists in world state func (s *SmartContract) AssetExists(ctx contractapi.TransactionContextInterface, id string) (bool, error) { assetJSON, err := ctx.GetStub().GetState(id) if err != nil { return false, fmt.Errorf("failed to read from world state: %v", err) } return assetJSON != nil, nil } // TransferAsset updates the owner field of asset with given id in world state. func (s *SmartContract) TransferAsset(ctx contractapi.TransactionContextInterface, id string, newOwner string) error { asset, err := s.ReadAsset(ctx, id) if err != nil { return err } asset.Owner = newOwner assetJSON, err := json.Marshal(asset) if err != nil { return err } return ctx.GetStub().PutState(id, assetJSON) } // GetAllAssets returns all assets found in world state func (s *SmartContract) GetAllAssets(ctx contractapi.TransactionContextInterface) ([]*Asset, error) { // range query with empty string for startKey and endKey does an // open-ended query of all assets in the chaincode namespace. resultsIterator, err := ctx.GetStub().GetStateByRange("", "") if err != nil { return nil, err } defer resultsIterator.Close() var assets []*Asset for resultsIterator.HasNext() { queryResponse, err := resultsIterator.Next() if err != nil { return nil, err } var asset Asset err = json.Unmarshal(queryResponse.Value, &asset) if err != nil { return nil, err } assets = append(assets, &asset) } return assets, nil }