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Update CreateAsset txn in basic js and ts sample (#460)
The Golang and Java sample chaincode returned an error when trying to create an asset which already exists JavaScript and TypeScript samples should now do the same Signed-off-by: James Taylor <jamest@uk.ibm.com>
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2 changed files with 10 additions and 0 deletions
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@ -65,6 +65,11 @@ class AssetTransfer extends Contract {
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// CreateAsset issues a new asset to the world state with given details.
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// CreateAsset issues a new asset to the world state with given details.
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async CreateAsset(ctx, id, color, size, owner, appraisedValue) {
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async CreateAsset(ctx, id, color, size, owner, appraisedValue) {
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const exists = await this.AssetExists(ctx, id);
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if (exists) {
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throw new Error(`The asset ${id} already exists`);
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}
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const asset = {
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const asset = {
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ID: id,
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ID: id,
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Color: color,
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Color: color,
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@ -65,6 +65,11 @@ export class AssetTransferContract extends Contract {
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// CreateAsset issues a new asset to the world state with given details.
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// CreateAsset issues a new asset to the world state with given details.
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@Transaction()
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@Transaction()
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public async CreateAsset(ctx: Context, id: string, color: string, size: number, owner: string, appraisedValue: number): Promise<void> {
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public async CreateAsset(ctx: Context, id: string, color: string, size: number, owner: string, appraisedValue: number): Promise<void> {
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const exists = await this.AssetExists(ctx, id);
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if (exists) {
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throw new Error(`The asset ${id} already exists`);
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}
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const asset = {
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const asset = {
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ID: id,
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ID: id,
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Color: color,
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Color: color,
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